The banker rolls first.
Roll all three dice. A banker's automatic win or loss settles against every challenger. Otherwise, set a point from 2–5 or keep rolling until you make a decision.
PLAY NOWRules + definitions
Three dice. Traditional banker rules. Roll 4–5–6, any trips, or a pair plus six for an automatic win. A pair plus one or 1–2–3 is an automatic loss.
Roll all three dice. A banker's automatic win or loss settles against every challenger. Otherwise, set a point from 2–5 or keep rolling until you make a decision.
If the banker sets a point, each challenger rolls to a decision. An automatic win beats the banker; an automatic loss loses to the banker. Otherwise, the higher point wins and equal points push.
Each contest won earns one score point; a push earns zero. The bank rotates clockwise after each round unless any contest pushed. Play a fixed 3, 5, or 7 rounds. Tied leaders share the victory.
Read your roll
Shown per roll, before rerolls: three fair dice have 216 equally likely outcomes. Percentages are rounded to two decimal places.
Roll 4, 5, and 6 in any order for an automatic win. Headcrack!
Any three of a kind automatically wins. Trips are never ranked.
Two dice match and the remaining die is a six. That is an automatic win.
Two dice match and the remaining die is 2, 3, 4, or 5. That unmatched die sets your point.
Two dice match and the remaining die is a one. That is an automatic loss.
Roll 1, 2, and 3 in any order for an automatic loss.
Every other combination is a reroll. No decision is made, and the same player rolls again.
Ceelo language
1–2–3 (Instant Loss): Rolling a combination of a 1, a 2, and a 3 is another automatic loss.
A Point of 1: If you roll a pair and the remaining single die lands on a 1 (for example: rolling a 5, 5, and 1), your point is a 1.
A traditional slang term for side betting—wagers made by spectators or players on the outcome of someone else’s roll. Ceelo NY uses virtual Ceelo Cash with no real-world value.
The table call for an automatic win with 4–5–6, in any order.
Three matching dice, such as 3–3–3. Any trips automatically wins. Trips are never ranked.
The total amount at stake for a round. In Ceelo NY, wagers use virtual Ceelo Cash with no real-world value.
An equal point against the banker. Neither player earns a score point, the round stake is returned, and the banker keeps the bank for the next round.
These are Ceelo NY's mobile game rules. All three dice are sampled independently and uniformly from 1–6. Every trip is an automatic win, and opponent choice never changes the odds.